Checkers Rules
Checkers is a classic board game, dating back to around 3000 BC. It is very simple, but a lot of fun! Checkers is known as Draughts in England and there are multiple variations of it all around the world. The game is played on an 8x8 chequered board, essentially a chess board. Each player starts with 12 pieces, placed on the dark squares of the board closest to them. The objective of the game is to capture all the opponent's pieces by jumping over them.
Checkers is a classic board game, dating back to around 3000 BC. It is very simple, but a lot of fun! Checkers is known as Draughts in England and there are multiple variations of it all around the world. The game is played on an 8x8 chequered board, essentially a chess board. Chinese Checkers. Online version of the 'Chinese checkers' board game where you will face the computer in 2-6 player games. The goal is to be the first player to get his 10 pieces in the camp of the opponent, namely the symmetrical area of yours from the center of the board. Pieces can move one space in any direction as well as jump over other. Checkers is a classic board game that comes to life online with 24/7 Games' first checkers game 24/7 Checkers. You can now play checkers versus the computer or with a friend whenever you want!
Gameplay
Pieces can only move diagonally on the dark squares, the light squares of the board are never used. A normal move is moving a piece diagonally forward one square. The initial pieces can only move forward diagonally, not backwards. You cannot move onto a square that is occupied by another piece. However, if an opponent piece is on the square diagonally in front of you and the square behind it is empty then you can (and must!) jump over it diagonally, thereby capturing it. If you land on a square where you can capture another opponent piece you must jump over that piece as well, immediately. One turn can capture many pieces. It is required to jump over pieces whenever you can.
If a piece reaches the end row of the board, on the opponent's side, it becomes a King. Kings can move diagonally forwards and backwards, making them more powerful in jumping over opponent pieces. However, if you jump over a piece to become a King you can not jump backwards over another piece in the same move, you have to wait until the next turn to start moving backwards.
Jumping over opponents is required. However, if you have two possible moves, where one jumps over one opponent and the other jumps over two or more opponents you are not required to take the jump with the most opponents captured, you are just required to take any jump move.
Winning
The game can end in four different ways:
- If a player has lost all his pieces he loses.
- If a player can't move at all, all his pieces are blocked, he loses.
- The exact same board state has come up three times without any men captured in between. The game ends in a draw. This is to avoid situation with two pieces left just moving around never being able to capture each other.
- There have been 100 moves (50 for each player) with no piece captured. The game ends in a draw.
Checkers Game Setup
Checkers Game:
Play Free Checkers (Draughts) online against the computer or against a friend.
This game of checkers allows you to play against a friend (selecting Multiplayer) or against the computer (selecting Single player).
Rules of the Checkers Game: You choose to start playing with red or black pieces, move through the squares, forward and diagonally to the right or left, to an empty square.
King: The piece of a player becomes a king when he reaches the last line, the board of the opponent, from that moment the king can move diagonally forward and also backward.
Objective of the Checkers game: Capture the opponent's pieces by jumping over them, you can eat several pieces in the same moved diagonally.
Winner of the Checkers game: is the player who ends with more pieces, if both players have the same number of pieces wins, who has more kings, if they also have equal number of kings the game ends up on a tie.
Loser of the Checkers game: It is the player who runs out of pieces, or the pieces of him are blocked to move them for not having vacuum places to move, and it touches the turn of moving.