Subscribe: a Patreon and get source code access: everybody I'm Nick and in this video. JetBrains Rider vs Visual Studio 2019 After using Rider for a day I just can’t go back to using Visual Studio 2019 + ReSharper combo. No matter how much you tweak it, it is still going to be very slow, especially for larger solutions. Rider 2021.2 Roadmap. Khalid Abuhakmeh May 25, 2021. The JetBrains Rider team is working hard on bringing you the next release of Rider. We will soon release the first Early Access Program (EAP) version of Rider, so now is a good time to look at what enhancements, bug fixes, and features you can expect. Note that these are features we’re.
.NET ToolsHow-To'sThe JetBrains Rider team is working hard on bringing you the next release of Rider. We will soon release the first Early Access Program (EAP) version of Rider, so now is a good time to look at what enhancements, bug fixes, and features you can expect.
Note that these are features we’re working on and not exactly features guaranteed for delivery – we may choose to delayitems until a later version. And we may choose to add more than what’s in this post…
Blazor
Web Assembly (WASM) gives developers the ability to run their Blazor web applications directly in a client (web browser) with native performance. Blazor users will be excited to know that the latest EAP will support WASM debugging for Blazor applications, making it easier to build, debug, and deploy WASM-powered experiences to users.
And of course, you’ll also get the Razor & Blazor improvements we’re working on for ReSharper 2021.2.
IIS Express
In a mixed-bit world, errors can happen and leave developers confused. In this release, Rider will inform IIS Express users when their web application is a 32-bit application running on 64-bit IIS Express in the in-process mode.
Quick Docs
Refx nexus v.2.4. Adobe lightroom trial. Rider users will see two quality of life improvements when it comes to highlighting documents. Quick documentation is a developer’s entry point to learning about the APIs they’re using. Users can trigger quick documentation with a shortcut; check your keymap-specific shortcut at our official documentation.
The first is improved syntax highlighting for attributes. Any documentation that shows attributes used in combination with constant values, enums, and keywords will have the appropriate highlighting.
The other improvement is for generic type documentation. Developers will see concrete implementations of generics rather than placeholder values. For example, previous documentation would show KeyValuPair<TKey, TValue>
, with the latest release hypothetically showing KeyValuePair<long, string>
.
Dynamic Program Analysis
Dynamic program analysis (DPA) allows developers to catch potential memory allocation issues during the development process. Read more about DPA at our docs if you’re just learning about DPA.
Veteran users of DPA will be getting some interaction improvements that will make the experience more productive.
- Support multi-select for Copy Details (
Ctrl + C
) - Copy Details and Stack Trace (
Ctrl + Shift + C
) - Mark as Fixed (
Delete
) actions in Dynamic Program Analysis window
Jetbrains Rider Project Configurations
Developers will also have the ability to alter DPA behavior based on environment variables and events.
Unity / Mono
Last but certainly not least, an array of Unity bug fixes and enhancements are coming to Rider for Unity users. The biggest highlights include improved documentation, warning users of committing changes when an unsaved scene is detected, and grouping of Unity-specific run configurations.
You can help!
As always, EAP features are subject to change before the final release of Rider. While we do our best to deliver planned features, we also want to provide a functional and stable Rider to developers. Using EAPs and giving feedback is one of the best ways the community can help us deliver high-quality releases. The most active participants during our previous EAP were rewarded with a complimentary 1-year personal license licenses to our dotUltimate products.
We are deeply grateful to all participants of our Early Access Program who help us identify countless issues, usability glitches, and missing features. Thank you so much!
Jetbrains Rider M1
And stay tuned for the first Rider 2021.2 EAP (Early Access Program) version…
.NET ToolsHow-To'sRoadmapIn this post, we’d like to share our plans for Rider 2021.1 and find out what we can do next to improve your development experience. Your feedback is always welcome!
The following is a list of our priorities for the next release cycle of 2021.1. Note that these are features we’re working on – as opposed to features scheduled for delivery – and that some of these might be delayed until a later version.
Jetbrains Rider
Update: Apologies! We missed the Unity section off the original post. It’s back now!
- Code With Me: Last year collaborative coding (Code With Me) was added to our other IDEs. Since Rider has a very special architecture with a JVM frontend and a .NET backend, it requires additional steps to be properly integrated. We hope to bring CWM to the Rider 2021.1 release.
- Welcome Screen: We’ll continue to improve our Welcome Screen to help with another common workflow, which is to debug running processes. This will allow you to open Rider and attach to a process without having to create or open a solution or project.
- Performance: Some users might be familiar waiting a while for the solution explorer to show the structure of a solution… We are working to make the explorer load instantly without disrupting developers’ workflows, and to allow them to immediately browse their code. As always, we will look out for any opportunity to improve the performance.
- Problems View: As developers we deal with a lot of different issues every day. In order to help our users keep track of them, we will adopt the Problems View from IntelliJ IDEA to have a single view for all problems such as missing environment components, NuGet package errors, and code inspection issues for the current file and the whole solution (solution-wide analysis).
- ML Code Completion: As an improvement to our standard ranking in code completion, machine learning-based ranking can use data gathered anonymously during EAPs to provide results with better context relevance. Other languages are already supported in our IntelliJ IDE family, and we’re planning to use that same engine for C# ML completion in Rider as well.
- Debugger: We are planning to introduce a quick toggle for breaking on unhandled exceptions (exception breakpoints) and stepping into external source code – a task that usually involves navigating through dialogs.
- Localization: A new localization infrastructure to support additional languages inside Rider and all other IntellIJ-based IDEs. It’s unlikely to appear in the next release, but we’re starting our efforts on this.
- ASP.NET Scaffolding: Adding new functionality to our web projects involves a lot of different entities with a lot of boilerplate code at the beginning. The aspnet-codegenerator is a very useful tool to scaffold controllers, identities, views, and others. We’re going to integrate the generator in our Add Item infrastructure and add a UI for easy configuration with all the necessary options for code generation.
- WPF Preview: Reworked UI/UX with support for custom markups, design time attributes, templates, third-party controls, and resources from separate files and referenced assemblies. This also includes navigation to the corresponding tag when clicking elements in the preview and selection when elements are moved.
- WinForms: We’ll be focusing on the toolbox to make it feel more like Rider’s other UIs. That means it will provide better filtering and grouping. We are also going to address some issues related to DevExpress components.
- F# Support: More refactorings and quick-fixes, most notably an inline var refactoring and additional cases for the import quick-fix. We are also planning to move type providers out of process so that their runtime matches the one used during the build process.
- Unity: A few new features, several fixes and a bit of under the hood refactoring this time round. Rider already tells you if a method is performance critical or in a Burst context, and now we’ll show you why – showing the call tree back up to an Update method or the root of the Burst compiled context. We’ll get debugging support for SerializedObject and SerializedProperty, Find Usages in animation assets and we’re looking at supporting code coverage for play mode unit tests, as well as a few more little things.
Jetbrains Rider Vs Visual Studio
We hope there is something interesting for you, too. Plenty of other, smaller features may get implemented along the way. Feel free to comment below, submit a new feature request in our issue tracker if we’ve missed something, or upvote any existing requests to let us know they are important to you. We’re looking forward to your feedback!