So Zoton and I have been working on a script for Livesplit, which pauses the timer when the game is loading. We think it's pretty much ready for release, but it seems a good idea to make a thread and take suggestions before we do.
Spoilers: anything I say in this post could be wrong and Zoton might jump in and correct me.
How it works:
The script looks at memory addresses that the game uses, and uses them to detect if it's loading (and what kind of load it is). Livesplit then pauses its 'Game Time', which runs alongside real time. Presumably this will only work on the one .exe we've used (which is the one we both got online to avoid playing from disc), but in theory it shouldn't be a problem for someone to swap to this if need be.
The loads it detects are:
1) Loading into a new level
2) Loading to a mission (after using Mission Select)
3) Loading a mission (briefly, before the mission description appears)
4) Loading the main menu
As it stands, we can't detect the loads when entering/exiting a building, nor loading into a cutscene (if this IS a load), so the timer continues through these regardless.
The timer DOES carry on when in the bonus game (lol), or when the game is closed.
We'll make the load remover separate from the autosplitter (I think), which splits when loading from one level to the next (but is easy to change to split between any given pair of levels - see my 100% stuff)
No-CD & No-DVD Patch troubleshooting: The most common problem getting a No-CD/No-DVD patch to work is ensuring that the No-CD/No-DVD patch matches you're game version, because the games exe is changed when a patch update is applied previous versions won't work. Hit and run is a simpsons game that is actually very good. 2003, the year The Simpsons: Hit & Run was released on Windows. Made by Radical Entertainment Inc. And published by Fox Interactive, Inc., Vivendi Universal Games, Inc., this action and racing / driving game is available for free on this page. No Cd cracks are legal if you own the game. I have been using them for years for 2 reasons. They make your CD drives last forever. I am lazy and just like to click and go. Also if I go to a LAN party who the heck wants to pack tons of CD's around. Heck Joint Ops does not even need a Cd to run after you apply their patch at least mine did not.
Any questions/suggestions/objections/memes/corrections? Once we get a vague consensus, Zoton can make it available through Livesplit.
The Simpsons: Hit & RunDevelopers |
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Publishers |
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North America |
Engines |
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Release dates |
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Windows | November 13, 2003 |
Reception |
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Metacritic | 82 |
IGDB | 73 |
- 2Essential improvements
- 2.1Lucas' Simpsons Hit & Run Mod Launcher
- 3Game data
- 4Video settings
- 5Input settings
- 6Audio settings
- 7Network
- 8Issues fixed
- 9Other information
|
The Simpsons |
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The Simpsons: Bart vs. the Space Mutants | 1991 |
The Simpsons Arcade Game | 1991 |
The Simpsons: Bart's House of Weirdness | 1992 |
Krusty's Fun House | 1992 |
The Simpsons: Cartoon Studio | 1996 |
The Simpsons: Virtual Springfield | 1997 |
The Simpsons: Hit & Run | 2003 |
Key points
- It is recommended to use Lucas' Simpsons Hit & Run Mod Launcher to play the game on modern systems.
- Game lacks an FPS limiter and causes physics and enemy AI problems at frame rates higher and lower than 60 FPS. Use Lucas' Simpsons Hit & Run Mod Launcher to fix.
Availability[edit]
Source | DRM | Notes | Keys | OS |
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Retail | SecuROM 4 DRM. |
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- This game is not available digitally.
Essential improvements[edit]
Lucas' Simpsons Hit & Run Mod Launcher[edit]
- Adds compatibility fixes for modern systems and additional customization options.
Skip mod launcher window[edit]
Launch the game directly[1] |
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- Open
Lucas Simpsons Hit & Run Mod Launcher.exe shortcut properties. - Add
-launch as a command line argument.
|
Skip intro videos[edit]
No Introduction Movies Mod[citation needed] |
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- Use Lucas' Simpsons Hit & Run Mod Launcher.
- Enable No Introduction Movies.
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Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | <path-to-game>simpsons.ini[Note 1] |
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Save game data location[edit]
System | Location |
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Windows | <path-to-game>Save*[Note 1] |
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Video settings[edit]
Display settings.
Graphics feature | State | WSGF | Notes |
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Widescreen resolution | See Widescreen resolution. |
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Multi-monitor | See Widescreen resolution. |
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Ultra-widescreen | See Widescreen resolution. |
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4K Ultra HD | See Widescreen resolution. |
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Field of view (FOV) | See Field of view (FOV). |
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Windowed | See Windowed. |
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Borderless fullscreen windowed | See Borderless fullscreen windowed. |
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Anisotropic filtering (AF) | Force via graphics card control panel. |
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Anti-aliasing (AA) | See Anti-aliasing (AA). |
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Vertical sync (Vsync) | Force via graphics card control panel. |
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60 FPS and 120+ FPS | No frame rate cap. See Frame rate (FPS). |
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Widescreen resolution[edit]
- The game supports six hardcoded resolutions out of the box. Lucas' Simpsons Hit & Run Mod Launcher extends this support to any resolution reported by your graphics card or manually specified in the game's configuration file.
- By default, the game's FOV will be adjusted in relation to your selected aspect ratio.
Aspect Ratio Mod[citation needed] |
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- Use Lucas' Simpsons Hit & Run Mod Launcher.
- Enable Aspect Ratio Support.
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Field of view (FOV)[edit]
FOV Mod[2] |
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- Use Lucas' Simpsons Hit & Run Mod Launcher.
- Enable Aspect Ratio Support and select it.
- Click Mod Settings and change the FOV value.
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Windowed[edit]
Resizable Window Mod[citation needed] |
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- Use Lucas' Simpsons Hit & Run Mod Launcher.
- Enable Resizable Window to make the window resizable and maximizable.
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Borderless fullscreen windowed[edit]
Borderless Mod[citation needed] |
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- Use Lucas' Simpsons Hit & Run Mod Launcher.
- Enable Windowed and Borderless.
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Anti-aliasing (AA)[edit]
Anti-aliasing mod[citation needed] |
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- Use Lucas' Simpsons Hit & Run Mod Launcher.
- Enable Anti-aliasing and select it.
- Click Mod Settings and set to 2x, 4x, or 8x MSAA.
|
Frame rate (FPS)[edit]
Simpsons Hit And Run No-cd Crack
- The game was designed to run at 60 FPS[citation needed] and has problems of varying severity at framerates higher or lower than 60. Below 60 the player may clip into cars, which can pose an issue in many destruction missions.
- Above 60 FPS both player and car physics are negatively affected, causing cars to fly off edges at uncontrollable speeds and the player character to be able to jump higher than originally intended. In some cases at excessively high frame rates, the game can blue screen playing loud static sounds.
Frame Limiter Mod[citation needed] |
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- Use Lucas' Simpsons Hit & Run Mod Launcher.
- Enable Frame Limiter and select it.
- Click Mod Settings and change settings if needed.
Notes - Frame Limiter is set to 60 FPS by default.
- The frame limiter does not fully cap the game to your selected FPS and will likely be running at a slightly higher FPS than specified in the ini.
- Capping the frame rate on loading screens will negatively affect load times.
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Input settings[edit]
Keyboard and mouse, touch | State | Notes |
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Remapping | Tutorials will always refer to the default controls. |
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Mouse acceleration |
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Mouse sensitivity |
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Mouse input in menus |
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Mouse Y-axis inversion |
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Touchscreen optimised | Mouse pointer doesn't disappear upon touch. |
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Controller |
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Controller support | Full DirectInput support. |
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Full controller support |
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Controller remapping | No way to rebind pausing to a controller (use Lucas' Simpsons Hit & Run Mod Launcher). |
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Controller sensitivity |
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Controller Y-axis inversion |
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XInput-compatible controllers | Use Lucas' Simpsons Hit & Run Mod Launcher. |
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Xbox button prompts |
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Impulse Trigger vibration |
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Generic/other controllers |
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Additional information |
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Controller hotplugging |
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Haptic feedback | Use Lucas' Simpsons Hit & Run Mod Launcher for XInput controllers. |
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Simultaneous controller+KB/M |
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On Foot Orbit Camera[edit]
- This hack replaces the game's regular on-foot camera with a more advanced, mouse-controllable, orbit camera.
Installation[3] |
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- Download and open Lucas' Simpsons Hit & Run Mod Launcher.
- Enable On Foot Orbit Camera on the 'Settings' page of the mods list.
- Also turn off 'Use Mouselook Mode' in the game's settings if it's enabled.
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Audio settings[edit]
- Volume settings do not affect introduction movies. The 'Voice' setting also affects level-end cutscenes.
Sound settings.
Simpsons Hit And Run Rom
Audio feature | State | Notes |
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Separate volume controls | Music, Effects, Vehicles and Voice are supported. |
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Surround sound | Up to 7.0 output. Requires DirectSound3D restoration software. |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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EAX support | EAX 2.0. [4] |
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Localizations
Language | UI | Audio | Sub | Notes |
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English |
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Spanish | Fan translation, download. |
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Polish | Fan translation, download. |
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Network[edit]
Multiplayer types
Type | Native | Notes |
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Local play | Versus
|
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LAN play |
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Online play |
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Issues fixed[edit]
Refuses to load past initial copyright screen[edit]
Mod Launcher[citation needed] |
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Use Lucas' Simpsons Hit & Run Mod Launcher. Notes - This fixes a bug in the game that causes it to take a long time to load files on Windows Vista and later.
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Set compatibility mode[citation needed] |
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- Open game compatibility properties.
- Tick Run this program in compatibility mode for:
- Select Windows 98/ME
- Windows XP
- Also tick Disable Visual Themes, Disable Display Scaling on High DPI Settings and Disable Desktop Composition.
- Windows Vista/7
- Also tick Disable Visual Themes and Disable Desktop Composition.
- Windows 8/8.1/10
- Also tick Override High DPI Scaling Behavior, performed by Application.
|
Other information[edit]
API[edit]
System requirements[edit]
Windows |
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Minimum | Recommended |
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Operating system (OS) | 98 | ME, 2000, XP |
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Processor (CPU) | Intel Pentium III 700 MHz | Intel Pentium III 1 GHz |
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System memory (RAM) | 192 MB | 256 MB |
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Hard disk drive (HDD) | 1.5 GB | 1.9 GB |
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Video card (GPU) | 32 MB of VRAM | 64 MB of VRAM |
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Notes
Simpsons Hit And Run No Cd Crack
- ↑ 1.01.1When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
Simpsons Hit And Run Download
- ↑[Mod Launcher] Shortcut Command to launch SH&R directly skipping the launcher UI - Topic - Donut Team
- ↑Lucas' Simpsons Hit & Run Mod Launcher 1.16.3 is now available - Topic - Donut Team
- ↑On Foot Orbit Camera | Lucas' Simpsons Hit & Run Mod Launcher | DT Docs
- ↑quagmiretoilet